

That’s a bit different, because he’s selling finished products. He can just check all the boxes from star wars over dnd to collectible card games and order the value pack from a middle man and then it’s all about the location of the shop and the competition in the area.
You don’t have to understand why a specific product works if what you’re doing is essentially providing a mixed physical storefront for a bunch of corporations.
But this lady is now going to have to make important strategic decisions, about which games to give funding, which ones to cancel, what kind of hardware to even envision.
Compare it to valve, who sat down and build their own controller and handheld, because they looked at 20 years of market and product development and thought they could do better and delivered. You have to know a lot about why you want hardware for what purpose and what makes it better or worse for that purpose to do that.
XBOX, theoretically, same as any other big name in media, could be the place where a new media franchise is born that dominates the next 50 years of pop culture. THAT is the kind of position this is.
That they won’t because they can’t “build the next skyrim / WoW” is kind of the problem.



Thirteen years ago, this small youtube channel made imo very high quality meta comments about literary stuff and video games on youtube. (starting with the mass effect 3 ending and why it’s bad)
https://www.youtube.com/watch?v=7MlatxLP-xs&t=67s&pp=ygURVFVOIG1hc3MgZWZmZWN0IDM%3D
Everything from low quality text, to selection of music, footage and the literary content is just… so good. And they’re a comfortable 10-20 minutes each.
But I am also not sure if after he did what he did, there is really that much to say. The important part of that work is mental work and writing, and it will take forever to make even a single video.