- 8 Posts
- 7 Comments
commander@lemmy.worldto
Games@lemmy.world•Elder Scrolls 6 Is Powered By New Version Of Creation EngineEnglish
11·2 days agoI’m sure they’re well aware that the biggest knock on Starfield are its forgettable plot and universe and too much loading screens. It’ll be less of a problem in an Elder Scrolls game as it’s building on a great lore foundation and it’s a region rather than a bunch of planets. I’m sure in the 7+ years later I expect to actually play the game, loading screens won’t be much of a problem. Improved graphics will be a given. It won’t set the world on fire but it’ll look firmly like it belongs in the PS5 generation which is good enough for me
commander@lemmy.worldto
Games@lemmy.world•BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes)English
13·2 days agoCrazy. They could have at least put them on a new remake project. I don’t understand closing studios that are provenly productive. Replace leadership. Replace directors/leads if they’re not proving to lead well or their ideas aren’t panning out commercially but don’t shutter the whole studio. Like 343 Halo games aren’t critical success but they deliver products. Obsidian games aren’t selling great currently but they ship products on the regular. Bluepoint could be making smaller games like Twisted Metal. More remakes. Jak and Daxter remakes or sequels. Square Enix get’s a lot of flak like every mega publisher but I think they’re great for making a bunch of smaller AA games along with big games like Final Fantasy
commander@lemmy.worldto
Games@lemmy.world•Saying that hardware price increase is good cause it forces the devs to optimize is not as good as it seems.English
1·2 days agoI agree. It’s the same to me with how people get mad at yearly phone releases. There are people upgrading every year. It could be after 3 years 5 years. It’s best that they have the best that is possible that day then buying 3 year old hardware because some people think release cycles should mirror their upgrade cycles
Plus hardware progression pushes the low end higher which is a great thing. The Steam Deck 4 years ago was an awesome thing. It was cheap for the time. Sub $400 for access to nearly the whole PC library. A successor would make more higher end games that have released since more accessible especially if pricing didn’t become so wonky since. Plus older games could then be played at 4-10w TDP settings meaning longer battery life on older games
Same with the Steam Machine. Could have been a great cheap Valve supported mini-PC gaming console that was multiple times stronger than a Steam Deck. It’s was something that can push forward open platforms (Linux) in multiple ways. It would have in the box a gamepad. It would be a play for the living room. Maybe services like Crunchyroll and Netflix would have interest in releasing apps onto Steam or Flathub for it. It could grow to be a strong competitor to Android TV and fully proprietary walled gardens like Apple TV and Roku. Any delay delays the ecosystem developing
Delaying the PS6 is unlikely to mean an upgrade in its capabilities. It’s waiting for manufacturing prices to drop, not for engineering to complete. Upgrades require further funding for engineering redesigns. Really a PS6 delay is only good for the continued viability of the Switch 2 and Steam Deck for new releases
Poor optimization is also a result of the democratization of video game development. You don’t need to be a wiz at assembly, C, and C++ anymore. You don’t need to be a wiz at shader programming, GPGPU programming. You don’t have to learn the nuances of the underlying hardwares architecture. Not it’s GPU, CPU, memory design, etc. Most devs aren’t engine developers and I’m most games people enjoy today would not be made today if it wasn’t for the streamlined development that video game engines like Unreal, Godot, Unity, Creation, Source, etc enable. Even with source available, only a limited number of developers would modify Unreal Engine for optimizations (I wouldn’t do that for Epic. It’s not a free engine. That’s their job). Most won’t modify Godot or O3DE
commander@lemmy.worldto
Technology@lemmy.world•Brave CEO claims news about Brave Browser tracking its users is “fake news”English
15·3 days agoIf someone doesn’t like Mozilla, use a Firefox fork rather than a chromium one. Brave and other chromium forks to get away from Google surveillance and dominance of web standards makes no sense to me
commander@lemmy.worldto
Technology@lemmy.world•In a blind test, audiophiles couldn't tell the difference between audio signals sent through copper wire, a banana, or wet mudEnglish
0·7 days agoUsually when I hear someone swear by lossless audio one service provides compared to another, I swear the reality is either placebo or one service is just using a better masterering of an album compared to another. The service that has on their service the better version album mix and mastering. Like they could serve it as 192kbps MP3 and sound better than a lossless encoded album version with the non ideal mix and mastered release
commander@lemmy.worldto
Technology@lemmy.world•In a blind test, audiophiles couldn't tell the difference between audio signals sent through copper wire, a banana, or wet mudEnglish
1·7 days agoI’ve been in the audio enthusiast community for like 17 years now. When I was fresh, the internet commentators had me thinking there was some audio heaven in the high end compared to the mid range priced gear. Now I know better and the gear community is not so high end price evangelicals like it used to be. I feel like there was a before and after the $30 Monoprice DJ headphones and the wave of headphones since. Then especially IEMs. Once ChiFi really got rolling with IEMs and amplifiers and DACs, $1000+ snake oil salespeople got to deal in a way more competitive market
Same with speakers. Internet changed everything. No more at the whim of specialty audio stores stock and Best Buys. Now you got the whole worlds amount of speaker brands at a click of a finger plus craigslist/offerup. Also again ChiFi amplifiers and DACs. Also improvements in audio codecs whether for wireless or not. Bluetooth audio was awful until it stopped being awful as standards improved
These days I mostly see the placebo audio arguments in streaming service and FLAC/lossless encode fanboys. Headphone and speaker communities these days seem a lot more self aware and steeped in self-deprecating humor over the cost, diminishing returns, placebo, snake oil they live in today compared to 17 years ago. I want my digital audio cables endpoints plated with the highest quality diamonds to preserve the zeros and ones. No lab diamonds. Must be natural providing the warmth only blood diamonds that excel in removing negative ions. I treat my room with the finest pink himalayan salt sound absorbent wall panels to deal with the most problematic materials used by homebuilders. Authentic himalayan salt has been shown to be some of the highest quality material in filtering unwanted noise and echos while leaving clean pure audio bliss








After Mattrick, they probably shouldn’t have promoted internally from the executive class that went along with the pivot of internal studios to kinect and home theater media center. They needed leadership that knew how to deliver quality games on time. Saw Sony hit its stride mid-PS3 era with the advent of the AAA narrative action adventure game and could never adjust to that. I know American company, but maybe they should have looked to Sega, Capcom, Koei Tecmo to lead Xbox game studios and someone else to lead hardware and services. Xbox was at its best when it was paying for timed exclusives in the 360 era from third parties and funding 2nd party exclusives. Their internal studio production has been weak for like 20 years. Halo, Gears, Forza Motorsport, Fable has fallen to all of them in the doldrums and Forza Horizon being their only high tier Xbox associated IP now. I’d take someone from Square Enix today to lead Xbox studios today. The last decade they’ve churned out games even though mostly not AAA, they’re mostly solid games and satisfy a lot of niches like Dragon Quest Monsters. Square Enix games are oddly experimental and creative for such a large publisher. Something Xbox sorely lacks. Master Chief is barely surviving as a console mascot and that’s practically all they have at this point. Conker and Banjo are irrelevant with how they’ve handled those IPs