Oh, after doing some research, it seems the person who wrote this article did not do theirs.
I’m pretty sure Don’t Starve Together, Megabonk, and Elden Ring Nightreign (if you want to count that) all still beat out Mewgenics (especially Nightreign if we count it, by like such a large gap.)
The article is bunk, but oddly enough the all time high by Steamdb suggests it’s around tied with DST, Megabonk, Hades II, and a few others at 115k-ish.
Nightreign, as AAA go, 313k at peak, lol.
You can still tell the article is bunk for comparing it to Stray as a cat game. Oh yeah, sure, while we’re at it let’s compare to Hello Kitty Island players, eh? AI logic. Lol
Gotta wonder where Binding of Isaac falls on the list since it’s been out so long and it’s players tend to be the ones that put hundreds, if not thousands, of hours into it.
The article is talking about concurrent play, which generally peaks near release for all genres, with a few exceptions (like Hollow Knights sleeper numbers). Isaac came out when there was relatively fewer players and it’s a slow growth, so the original probably didn’t have a very high concurrent count.
The remake is around 70k peak, although it’s oddly high at 20k right now, perhaps because if Mewgenics.
Oh, after doing some research, it seems the person who wrote this article did not do theirs. I’m pretty sure Don’t Starve Together, Megabonk, and Elden Ring Nightreign (if you want to count that) all still beat out Mewgenics (especially Nightreign if we count it, by like such a large gap.)
The article is bunk, but oddly enough the all time high by Steamdb suggests it’s around tied with DST, Megabonk, Hades II, and a few others at 115k-ish.
Nightreign, as AAA go, 313k at peak, lol.
You can still tell the article is bunk for comparing it to Stray as a cat game. Oh yeah, sure, while we’re at it let’s compare to Hello Kitty Island players, eh? AI logic. Lol
Gotta wonder where Binding of Isaac falls on the list since it’s been out so long and it’s players tend to be the ones that put hundreds, if not thousands, of hours into it.
The article is talking about concurrent play, which generally peaks near release for all genres, with a few exceptions (like Hollow Knights sleeper numbers). Isaac came out when there was relatively fewer players and it’s a slow growth, so the original probably didn’t have a very high concurrent count.
The remake is around 70k peak, although it’s oddly high at 20k right now, perhaps because if Mewgenics.