kip5608@retrolemmy.com to Games@lemmy.worldEnglish · 2 months agoCapcom says shifting from auteur-driven development to team-led development is what transformed the company and allowed flagship IPs to survive for so long - AUTOMATON WESTautomaton-media.comexternal-linkmessage-square25linkfedilinkarrow-up1129arrow-down17 cross-posted to: pcgaming@lemmy.ca
arrow-up1122arrow-down1external-linkCapcom says shifting from auteur-driven development to team-led development is what transformed the company and allowed flagship IPs to survive for so long - AUTOMATON WESTautomaton-media.comkip5608@retrolemmy.com to Games@lemmy.worldEnglish · 2 months agomessage-square25linkfedilink cross-posted to: pcgaming@lemmy.ca
minus-squarePikasGameStudio@lemmy.worldlinkfedilinkEnglisharrow-up29·2 months agoA good game should be the result of everyone’s effort.
minus-squareCosmoNova@lemmy.worldlinkfedilinkEnglisharrow-up6·2 months agoDefinitely. Great developers and movie makers keep saying how games and movies are group efforts where the result is more than the sum of it‘s parts.
A good game should be the result of everyone’s effort.
Definitely. Great developers and movie makers keep saying how games and movies are group efforts where the result is more than the sum of it‘s parts.