From another site:
There is speculation in the PlayStation homebrew community that the change was a way for Sony to sneak in code that will hamper modders. An online check-in is a common tactic against modded hardware, as it prevents illegally downloaded games from being played on the console unless it connects to the internet, which then begins the process of downloading and installing the latest firmware.
Inconveniencing everyone because of a sale you never had. Brilliant.



When it’s tied to rented games through PS+ membership, I think that makes sense. But this appears to apply for paid, owned digital items.
If SKG keeps momentum in the EU, and possibly even under current consumer laws, this might end up being illegal.
You don’t own digital titles. You have a license to use the software which comes with stipulations that you agree to when you make the purchase. Nothing illegal about it under current laws.
Hopefully, SKG gains traction because it does have to do with this exact topic and would actually fight to give consumers ownership instead of just a license to use.
The same goes for physical games. Almost all software is licensed, not sold. With physical games the plastic disc acts as the license key.
With modern titles now, yes, sadly that’s true. Gone are the days you can buy a disc and have the game installer actually be on said disc instead of still forcing you to download the game via the Internet.
This was true as far back as the nes if not further. Its literally ALWAYS been true as far as modern video games are concerned.
That is irrelevant to BorgDrone’s point. Even in those days, legally you’re buying a license with that physical purchase.
No, this has always been the case. The only real difference between physical and digital games is that it’s much harder to revoke the license as it’s tied to a physical object.