• bigmamoth@lemmy.world
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    7 hours ago

    The show is litteraly a rewriting of what was a grounded belivable world into a goofy borderlands clone. Even with Bethesda approval I won’t say it s an argument.

    Also the story about how Bethesda imposed hard deadline and didn’t deliver their bonus to obsidian for just one point on metacritic is well known.

    Also

    According to him, “They had a whole PowerPoint. Not even about the DLC, they had a whole PowerPoint about all the things Obsidian did wrong.” He sarcastically described the meeting as “hugely morale-boosting,” noting that the developers felt they had provided a quality game. “I thought we did a good product for you guys that kept Fallout in the public consciousness,” Avellone stated, adding that it felt unfair since Bethesda “reaped a lot of the rewards for it” while being visibly unhappy during the review. The technical friction went even deeper, leading to a confrontation over performance and the future of the game’s code. Avellone recalled an interview in which he was asked whether the game would hit 30 frames per second, which he believed was a basic standard. However, a tech director at Bethesda later scolded him for making that promise. “I sat there, and I smiled, and I took it,” he said, while internally wondering, “Why do you have a f—ing engine that can’t run 30 frames per second, and then call that your claim to fame?”